Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
Learn how to install Roblox shaders using ReShade with this step-by-step tutorial for enhanced graphics and improved gaming experience.
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, today announced that Unity 6, the most stable and best ...
Abstract: Aiming at the problem that scattering effect can not be achieved in traditional shader rendering, a water surface scattering model based on Unity3D Shader is proposed. Firstly, the scattered ...
I have created a Unity project with the MRTKDevTemplate project. Everything works fine out of the box. All scenes look good and work perfectly. I have added the Universal RP package to the project.
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