Media-SDN: A hardware-free protocol that synchronizes devices via audio to solve betting courtsiding and enable spoiler-free streaming globally. SãO PAULO, SãO PAULO, BRAZIL, February 10, 2026 ...
Gaming monitors have almost universally supported variable refresh rate for a few years now, and it’s even become a standard feature in most TVs. But the MSI MPG 272QRF X36, along with G-Sync Pulsar, ...
After spending a few hours exploring Screamer's arcade modes, what emerged is a combat racer with a genuinely clever resource ...
In short, Pulsar-equipped monitors make moving objects – whether they’re shifting within a certain perspective, or being whipped over by the game’s camera – appear clearer and more defined, without ...
The GPU manufacturer offered news outlets another opportunity to examine its upcoming motion clarity technologies in Munich ...
Frame rate gaming impacts smoothness, input lag, and responsiveness. FPS explained for casual and competitive gamers to ...
Likha Music International founders (from left) Karen Abasolo-Buado, Dennis Del Corro, and Ralph Wilson Buado photographed during a work session as they continue building a sync licensing platform for ...
Samsung 2026 OLED TVs and gaming monitors are NVIDIA G-SYNC compatible and feature next-gen refresh rates and advanced ...
When your display’s refresh rate and your system’s output frame rate are out of sync, you get issues like: Screen tearing Micro-stuttering Lag or ghosting during playback Inconsistent motion in 60fps+ ...
Even when both cameras run at the same framerate, their timestamps can differ by slightly more than 100 ms (e.g., 105–120 ms), when one or both do not run at that exact FPS or some other sync issuess.
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Mashable may earn an affiliate commission. Looking for an easy way to ...
In simulations, especially when you add more agents, the fixed 20‑frame sync mode can drop the real frame rate down to about 10 fps. That means the sim time falls behind the system clock, as you can ...