But where will all the legless avatars go?
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Meta is formally sectioning off Horizon Worlds, the closest thing it has to a metaverse, from its Quest VR platform, ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Meta is reshaping its Reality Labs strategy, separating its Quest VR platform from Horizon Worlds and placing renewed ...
Meta's Pivot From VR Is Happening. Too Bad Glasses Aren't Ready for This Moment ...
Meta is pivoting its metaverse strategy, shifting its Horizon Worlds app from VR to mobile to challenge Roblox and Fortnite. This move follows significant layoffs and financial losses in its Reality ...
Meta is now lowering the age of eligibility to access its famed VR platform, Horizon Worlds, and is now making it available for preteens to enjoy what it has to offer. This latest update will now ...
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