Join this Art History Research and Drawing stream where deep study meets real time creativity. Watch as iconic paintings, sculptures, and movements are explored through research, visual analysis, and ...
William W. Purkey was an American educator, professor, and author who is famous for conceptualising the idea of Invitational ...
Game-based learning takes advantage of the natural interest of play to attain certain learning goals. It turns basic academic and cognitive skills ...
The biggest storyline the next two weeks is centered around the Cowboys defense and maligned coordinator Matt Eberflus. The ...
This study addressed the alarming rate of public school teachers leaving the profession and the leadership factors influencing it. The research explored two questions: 1) What factors affect teachers’ ...
What appears to be “high performance” often reflects a reward system running on fumes rather than sustainable focus.
With the new year approaching, millions of people will turn to apps to help them get fit, save money or learn something new.
We tend to think of liking and wanting as the same thing. We want what (and who) we like—and vice versa. But what happens ...
In an effort to teach self-management to students identified as impulsive, Meichenbaum found that he could help students control and manage their impulsive behaviors.
Abstract: Generative artificial intelligence (GenAI) is emerging as a transformative technology in higher education, particularly in programming instruction. However, its impact on learning, ...
Abstract: Nowadays, online learning has become commonplace in higher education. Various factors influence the success of online learning. Factors such as low self-regulation and co-regulation of ...