While I understand the Drawn to Life games have their fans, and can see some of the appeal in being able to personalize the look of your hero, there’s also no denying that they’re decidedly casual.
Going with more objective-based bite-sized segments, The Brawl Bar has a novel feel for a beat-em-up but struggles to be satisfying It has been an interesting generation for beat-em-up titles, as ...
While it has a decent look and its own take on boss rush gameplay, the lack of any depth whatsoever sets in very quickly When in the description of your title you give the impression that this is a ...
Up to this point, now with two Fatal Frame titles under my belt that I played on the OG Switch, I’ve had the chance to settle into this series and come to understand what’s behind its appeal. Despite ...
For the right crowd, either families with younger gamers looking for something approachable, or people feeling nostalgic for a taste of their own childhood, this works well enough One of the smaller ...
Maybe since I’ve been on the roguelike roller coaster ride since the start, my standing assumption for them is that they’re out to slap you around a bit and challenge you in a very direct manner.
Valiantly tries to make something family-friendly and on-theme, going with little toy planes in big spaces, but has some control and mechanics issues As an enormous fan of games featuring aerial ...
While driven by an undeniably different and creative concept that blends together classic RPG beats with arcade shooting, it somewhat struggles to make either as satisfying as they could be In general ...
While a deckbuilder at its core, its sense of personality and general design give it a distinctive feel and flow in a crowded space OK, don’t shoot the messenger, but yes, there’s yet another game ...
Even as someone with no exposure to the show this is based on, the storytelling and characters are quickly compelling and interesting Whenever I encounter games with a heavy storytelling component for ...
While I applaud the game’s use of the Switch 2’s mouse control support, there’s an awkwardness and sometimes frustrating lack of focus on enjoyable playability here Since the launch of the Switch 2, ...
While there’s nothing quite as exciting as running through corridors shooting various aliens, racing at break-neck speeds around the track, or simply jumping between platforms while trying to stay ...