Always-on ray tracing needs more powerful GPUs, not software gimmicks ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Demystifying ray tracing for the next generation. Ray tracing is an ...
Dragon Age: The Veilguard will feature selective ray tracing, a feature that we've not seen openly listed on in-game settings before. It could be huge for gamers with lower-end GPUs looking to still ...
The folks over at Digital Foundry have today put out an extensive piece on the making of Assassin's Creed Shadows for Switch ...
We may see ray-tracing get used to full effect in Switch 2 games of the future. 4K 60FPS. This was the big dream that many gamers had at the launch of the PlayStation 5 and Xbox Series X|S. The ...
Priye's fondness of gaming started early when he first beat Double Dragon II and couldn't stop himself from doing it all over again every chance he got. Since then, playing a bunch of Contra, GTA, ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
TL;DR: The Last of Us Part II Remastered is now on PC, featuring visual upgrades and optimizations like ultrawide display support. While lacking native ray-tracing, a mod by Beyond Dreams adds ...
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TL;DR: Sony's PlayStation 6, powered by AMD's RDNA 5 GPU cores, promises groundbreaking 4K 120FPS gaming with ray tracing performance rivaling NVIDIA's RTX 5080 and approaching RTX 5090. Launching ...
AMD says it's about to adopt a "brand-new rendering approach" when it comes to ray tracing, and specifically path tracing, in the latest games, thanks to a new dedicated hardware block in its next-gen ...
Today we're checking out Resident Evil Village, which releases this Friday May 7th. Dominic benchmarks over 25 GPUs at 1080p, 1440p and 4K to find out what sort of hardware you need to run this game ...