NGL, this revelation has me split. Fans who pre-ordered the Switch 2 in Japan were struck by an unhappy truth. Gematsu summed up what everyone has been talking about online: “Switch 2 game pre-orders ...
Nintendo has dispelled concerns about first-party titles appearing on Game-Key Cards, clarifying that its internally developed games will avoid the new physical format. Furthermore, multiple ...
The Nintendo Switch 2 Direct was a bit of a mixed bag. While many applauded the far-too-many third-party reveals as well as the plethora of ways Nintendo is innovating on the original Switch's ...
TL;DR: Nintendo Switch 2 third-party games are increasingly using Game Key cards, which include a download code instead of full game data on the physical card. This trend spans Japan, the UK, and the ...
Nintendo has adopted a whole new attitude towards physical media with the Switch 2, for better and for worse. Now, several months into the system’s lifespan, industry insiders have been publicly ...
Sarah has been an editor and contributor for GameRant since 2015. She kicked off her video game journey after meeting her first Chocobo, she never looked back. After years of playing them, she decided ...
The recently released Nintendo Switch 2 has demonstrated a pronounced disparity between first-party and third-party game sales during its launch period, according to a comprehensive report by industry ...
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Gizmodo may earn an affiliate commission. Reading time 4 minutes On ...
When Nintendo revealed the Switch 2, it showcased the console's Game-Key Cards feature, which enables the storage of a small amount of data on the cartridge, with the remainder of the game being ...
The Switch 2’s launch lineup is full of games you won’t be able to play directly from Nintendo’s prized game cards. The vast majority are either the derided game-key cards—physical cards with a ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.