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Testing Nvidia's RTX Mega Geometry tech
We took Nvidia's RTX Mega Geometry technology through a series of tests in Alan Wake 2 and the RTX Bonsai Diorama Demo to see how this tech reduces VRAM consumption and eliminates visual artifacts, ...
Why it matters: As more high-end games require hardware-accelerated ray tracing, users continue disparaging the technology over its high computational cost and significant performance hit. One of ...
Use left and right arrow keys to seek audio. NVIDIA gave us a sneak peek of The Witcher 4's potential real-time performance with its new foliage LOD system for RTX Mega Geometry during GTC 2026.
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