NVIDIA has pushed all of the bug fixes from hotfix driver 610.47 to its latest WHQL driver including a fix for G-Sync stuttering on RTX 40 series GPUs.
A few days ago, AMD released a video explaining DirectX 12 frame pacing for multiple graphics chips installed in a single PC. The video is hosted by AMD’s Senior Manager of Product Marketing Scott ...
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NVIDIA drops GeForce hotfix 610.52: G-Sync pacing, smooth motion and monitor sleep bugs addressed
If you’ve been fighting phantom stutters and G-SYNC weirdness since updating to Game Ready 610.47, NVIDIA has an answer. The ...
Just over a month ago we heard from AMD's Radeon Twitter account that the graphics driver wizards at the firm were working hard on fixing the irksome micro-stutter issues users were experiencing, ...
If you're a fan of having multiple graphics cards powering your gaming PC, you should be looking forward to what's possible with DirectX 12 and its intrinsic multi-GPU features. In essence, multi-GPU ...
If you’ve read any our video card reviews for the last few months, you’ve probably noticed that we have included frame time results using FCAT in our performance data. For single GPU configurations, ...
Going in-depth with Bloodborne, Digital Foundry posted their performance analysis for the title today, mirroring the positive points we highlighted in our review of the game, but adding that, “as with ...
AMD has claimed that its delayed driver patch to fix frame-pacing issues on Crossfire Eyefinity setups will finally be arriving in January. Frame-pacing is a means of addressing an issue in multi-GPU ...
As part of their Final Fantasy XV performance analysis (using version 1.02), Digital Foundry discovered that it’s able to hit a sustained 30 frames-per-second, but there are frame-pacing issues on ...
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