AMD has just announced a capability that’s already been baked into its GCN-based GPUs, that enables something called Asynchronous Shaders. Asynchronous Shaders are a feature of new or next-gen APIs ...
The AMD Radeon R9 Fury X also supports the Asynchronous Shader technology AMD talked about recently. Asynchronous Shaders are a feature of new or next-gen APIs like DirectX 12, Vulkan, and AMD’s own ...
Last week, I traveled over to Sydney, Australia to be part of AMD's global marketing campaign for its new technologies and a recap of what it has been doing with its various technologies such as ...
With DirectX 12 coming soon with Windows 10, VR technology ramping up from multiple vendors, and the Vulkan API already debuted, it's an exceedingly interesting time to be in PC gaming. AMD's GCN ...
When it comes to benchmarking software, Futuremark’s 3DMark Fire Strike is the gold standard among PC enthusiasts. But there are limits to what Fire Strike can measure; as a DirectX 11 implementation, ...
[Update] NVIDIA have been in touch to confirm Oxide's most recent comments regarding a software update to add async compute functionality. We'll be keeping an eye on the upcoming display driver's ...
With DirectX 12 looming, AMD said Monday night that the new gaming API will do more than wring performance from your CPU. Your GPU should see major benefits, too. The problem, AMD says, is that with ...
AMD has announced a collaboration with Oxide Games and Stardock to bring the very best DirectX 12 performance to Ashes of the Singularity. DirectX 12 is promising blistering new levels of efficiency ...
Last week, a report came out suggesting that Pascal may include improved asynchronous compute support. However, Nvidia also claimed asynchronous compute support with Maxwell but that proved to be less ...
AMD has been ahead of the game when it comes to Asynchronous Compute support in their GPU architectures, and now id Software is throwing their weight behind Async Compute when it comes to their ...
[Update] AMD have responded to this article with their own views on the community created benchmark data, stating in no uncertain terms, "Maxwell is not capable of asynchronously executing graphics ...